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Art from "The Griffon's Saddlebag: Book Two," featuring an angry red dragon in an underground chamber.

The Griffon’s Saddlebag: Book Two Now Available On D&D Beyond

If there’s one thing that Dungeons & Dragons players can’t get enough of, it’s magic items. In fact, for many players it’s one of the biggest drivers of the game, with each adventure an exercise in acquiring more and more powerful loot. In recent years, one of the best sources for enchanted goodies has been The Griffon’s Saddleag, a series of third-party content compatible with DnD 5e. These popular items cover everything from minor magical trinkets to campaign shattering artifacts.

Now, the latest entry in the series, The Griffon’s Saddlebag: Book Two, is available as a digital download on D&D Beyond. This marks a continuation from Wizards of the Coast to showcase third-party offerings on the platform (which until recently has only featured official DnD content). It’s also a chance for players and Dungeon Masters to get their hands on some of the games’ most unique arcane items.

So is this D&D Beyond version of the Griffon’s Saddlebag worth adding to your loot pile? Below, we grab our bag of holding and scoop up all the details.

The cover to "The Griffon's Saddlebag: Book Two" for D&D Beyond.

What is “The Griffons Saddlebag: Book Two”?

Originally released in 2023 after a record breaking Kickstarter, The Griffon’s Saddlebag: Book Two is a sourcebook for Dungeons & Dragons 5th edition published by Hit Point Press. The book is 416-pages in length and includes 500 illustrated magic items, along with 100 monster stat blocks, a dozen new subclasses, two new playable races and several campaign unique settings with accompanying adventure hooks and NPCs.

Notably, the book is the sequel to the first Griffon’s Saddlebag, which started out as a series of individual magic items created by award-winning illustrator Griffin Macaulay, who released them daily via his Patreon and the Griffin’s Saddlebag website before they are collected into volumes by Hit Point Press.

Art from "The Griffon's Saddlebag: Book Two," featuring an array of magical items and two of the new races.

What’s included in “The Griffon’s Saddlebag: Book Two” on D&D Beyond?

The D&D Beyond version of The Griffon’s Saddlebag is essentially a digital version of what has been previously published by Hit Point Press in 2023. It includes the following:

  • 12 new subclasses: This includes one for each base class as follows: College of Mercantile (Bard), Path of the Infernal (Barbarian), Festus Domain (Cleric), Circle of Dragons (Druid) Steel Hawk (Fighter), Way of the Aether (Monk), Oath of the Spelldrinker (Paladin), Rocborne (Ranger), Grim Surgeon (Rogue), Desert Soul (Sorcerer), The Many (Warlock), Wand Lore (Wizard)
  • 2 new DnD species: This consists of Geletons (skeletons absorbded by ooze and reanimated by necromancy) and Ethereans (fey-like humanoids who exist on the border between the planes of existence).
  • 504 magic items: Each item is individually illustrated and range in power and use. This includes unique weapons such as a lightning bolt hurling rapier to more bizarre offerings like a beard that shoots cannonballs and an elk motorcycle.
  • 93 monsters: This collections consists detailed stat blocks and illustrations for each creature. Options include low Challenge Rating monsters like Spider Rats to more hefty foes like the dreaded Ale Elemental and Refuse Golem.
  • 7 maps: These accompany several setting-agonistic environments that can be dropped into just about any campaign. This includes the sprawling city of Antronec (a setting ripe for urban exploration) and the dark fantasy realm known as the Upheaval.
Art from "The Griffon's Saddlebag: Book Two," featuring the 12 new subclasses gathered together.

There are, however, a few important distinctions between the previously published book from Hit Point Press and what you get on D&D Beyond. The biggest difference is that all of the content is fully integrated into D&D Beyond’s toolset. This means you can use the D&D Beyond Maps VTT and encounter builder with the various settings. Additionally, players can use the new subclasses and species within the D&D Beyond Character Builder.

It’s important to note, however, that the Griffon’s Saddlebag materials on D&D Beyond are not using the updated 2024 DnD Core Rules. Rather they are still using the 2014 DnD 5e rule set. This is particularly important as it pertains to Species and Backgrounds, which have been dramatically changed in the new DnD 2024 rules (with Backgrounds now providing ability score modifiers rather than Species). So if you are planning on playing the new Species and subclasses featured in the D&D Beyond version of the Griffon’s Saddlebag: Book Two, you will need to make some adjustments to port them over to the 2024 rules.

Art from "The Griffon's Saddlebag: Book Two," featuring a map of the city of Antronec.

How much is the D&D Beyond version of “The Griffon’s Saddlebag: Book Two”?

On D&D Beyond the new book retails for $29.99 USD (although it’s currently on sale for $24.99 USD). This is a pretty solid price point given that the physical copy of the book retails from Hit Point Press for $59.99 USD (not including shipping and handling). There is also no PDF version available, so if you’re looking for a digital version, you’re best bet is probably D&D Beyond (although it’s possible that Hit Point Press may release a PDF version sometime in the future).

Final Thoughts

If you don’t already own a copy of The Griffon’s Saddlebag: Book Two then it’s definitely worth picking up on D&D Beyond given the price point and the sheer amount of content that’s packed inside. It’s got more than enough magic items to last a lifetime, and the inclusion of new subclasses, species and locations offers even more bang for your buck. You can currently grab your copy of the book on D&D Beyond.

Below is also a video from the official Dungeons & Dragons YouTube channel, which includes an interview with author Griffin Macaulay.

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Ollie Delano is a Staff Writer who lives in Chicago, Illinois where he majored in Journalism at Northwestern University’s Medill School of Journalism. He’s been playing Dungeons & Dragons for over 10 years and currently plays in a weekly game group where he rolls way too many natural 1s and chugs way too much Mountain Dew. His favorite D&D campaign setting is Eberron and his favorite character to play was a Tiefling rogue named Draxiss who enjoys both literal and figurative backstabbing.

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