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Art from the D&D for Educators program, featuring a group of cartoon adventurers in action.

New Charity Program Brings D&D to the Classroom

Wizards of the Coast teams with AdoptAClassroom.org to provide free game materials to US schools.

As part of a continuing push to bring Dungeons & Dragons to more schools across the US, Wizards of the Coast recently announced a new partnership with AdoptAClassroom.org; a non-profit that provides classroom funding to K-12 teachers and schools throughout the United States.

The new program seeks to bring D&D to 200 individual classrooms across the country. Selected teachers in Grades 4-12  will be eligible to receive a complete D&D library that includes the Player’s Handbook, Dungeon Master’s Guide, Monster Manual, Candlekeep Mysteries, D&D Essentials Kit, the D&D Campaign Cases (both Creatures and Terrain) and the D&D Afterschool Club Kit.

US-based educators can apply for the program now through AdoptAClassroom via an online application form.

Artwork from the D&D for Educators program, featuring an adventurer in a busy marketplace.

Program Also Designed to Help Teachers Offset Classroom Costs

In addition to receiving the library of D&D materials, selected teachers for the new program will also receive $100 in funding through AdoptAClassroom.org, which can used to order much needed classroom supplies they need through the AdoptAClassroom.org Marketplace.

This extra funding is in direct response to the fact that teachers spend an average of $860 of their own money to purchase school supplies for students, according to a recent study. The $100 provided through the program need not be for additional D&D materials, and can be spent on a variety of items, including books, art materials and sports equipment.

The program also offers a much-needed PR win for Wizards of the Coast in the wake of several controversies this year, including the OGL scandal.

Artwork from the D&D for Educators program, showing a young DM at a game table.

More Educators See Value of D&D

While decades ago it would have been unheard of for teachers to embrace Dungeons & Dragons in the classroom, over the past few years more and more educators have seen the game as a way to improve literacy, math, collaboration and creativity among students.

Wizards of the Coast has also actively embraced this trend, releasing D&D education materials designed to bring the game into the classroom and foster the creation of after school D&D clubs. For the publisher it’s the chance to build a new audience among young players, while for teachers it’s the chance to make learning more engaging and fun.

If you or someone you know is interested in applying for the new program, you can do so now via this online application form.

More D&D News Coverage

For more from the world of Wizards of the Coast, visit our D&D News page.

A photo of Dungeons & Dragons Fanatics Managing Editor, Cameron Nichols.
Cameron Nichols is a Senior Editor who lives in Boston, Massachusetts, and has been playing D&D since the early 90s, when he was introduced by his older brother and cut his teeth on AD&D 2nd Edition. Since then he’s played virtually every RPG he could get his nerdy little mitts on (including a weird Goth phase in the early 2000s when he rocked Vampire: The Masquerade pretty hard). His favorite D&D campaign setting is the Forgotten Realms and his favorite character to play was a Half-Orc Barbarian named Grug (who was unfortunately devoured by a gelatinous cube).

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