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Official D&D artwok, featuring a beautiful fey sorceress casting a spell.

Wizards of the Coast Restarts D&D Encounters Store Program

During an announcement at this year’s GAMA Expo, Wizards of the Coast revealed that it’s officially relaunching it’s D&D Encounters, a program discontinued in 2016 which was designed to encourage play at local game stores and build out the fan community.

The move is a bit of a surprising one given that Wizards of the Coast already has a similar program in the form of Adventurers League (although AL has definitely been neglected in recent years), but speaks to a larger internal push from WotC to support game stores, offer a much more focused experience and bring in new players.

So just what can fans expect when the new and improved D&D Encounters? Below, we break out everything we know so far.

Official D&D artwork, featuring the dark elf mercenary Jarlaxkle reclining in a chair and raising a glass of wine in salute.

What was the original D&D Encounters program?

The original D&D Encounters program launched in 2010 during the 4th Edition era as an in-store organized play program. It was essentially developed by Wizards of the Coast to be D&D’s answer to Friday Night Magic. Participating local game stores would typically run sessions on Wednesday nights, with Wizards of the Coast providing DMs with short adventures built around a single 60–90 “encounter” that players could easily drop into. WotC would also often provide stores with exclusive content and promotional materials, such as maps, character sheets, posters and even custom miniatures.

D&D Encounters later carried into early 5E-era organized play, before being phased out in 2016 in favor of D&D Adventurers League, which replaced the idea of short encounters with a series of connected adventures built around a larger storyline (although players could still drop in and out of sessions and carry their character over).

Official D&D artwork, featuring a wizard summoning a portal which is shooting out lightning and sucking in a group of skeletons which are rushing forward to attack him.

What is the new D&D Encounters program?

The 2026 version of D&D Encounters appears to be similar to the older program which ran from 2010 to 2016. It will feature short, single session experiences that are designed to introduce new players to the game while also appealing to existing fans. Encounters will also be a key part of the recently introduced D&D Seasons, which are three-month periods of interconnected products and events built around a specific theme (such as Horror and Magic). For Encounters, Wizards of the Coast providing local game stores with:

  • Opening Weekend Play Kits tied to major book releases and the current D&D Season
  • Recurring Weekly Play Support (although it’s not entirely clear what this will consist)
  • Coordinated efforts designed to encourage conversation and community around each new release (again, it’s not entirely clear what this will look like).
Official D&D artwork, featuring items included in a Wizard's backpage, such as a spellbook, scroll, crystal ball, bell, spell components and magical runes.

Why is Wizards Bringing D&D Encounters back now?

The return of D&D Encounters seems to another part of Wizards of the Coast’s alignment towards building out a more supported franchise model, which has been spearheaded by VP Dan Ayoub. The goal is to focus less on a single one-off product releases and instead build momentum.

A revitalized Encounters program also appears to be part of a larger strategic move to better connect and serve local game stores, offering new tools to bring players through the doors and keep them coming back week after week.

What does this mean for Adventurer’s League?

It’s not entirely clear what D&D Encounters will mean for Adventurer’s League. The latter, however, has been largely floundering and unsupported by Wizards of the Coast over the past few years, with no new content being produced. Wizards of the Coast has not officially commented on what this will mean for AL and it’s small, but loyal fanbase (we’ll update this page once we know more).

Official D&D artwork, featuring a group of three adventurers standing next to each other: a male dwarf cleric, a male goliath fighter and a female orc paladin.

Final Thoughts

The restart of D&D Encounters feels like a smart investment on the part of Wizards of the Coast in terms of connecting with both local game stores and fans. And while digital play via D&D Beyond and VTTs continues to thrive, there’s something uniquely powerful about rolling dice across a shared table. Having short low stakes sessions with supported material could potentially move the needle in connecting with both new and returning players when it comes to the hobby. As with all things D&D, however, a lot will depend on how well Wizards of the Coast can execute.

We’ll be keeping a close eye on this story in the days ahead and will update this page with new information as it’s made available.

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A photograph of D&D Fanatics owner and editor-in-chief Jason Volk.
Jason Volk is the Publisher of Dungeons & Dragons Fanatics and lives in the wilds of Western Canada. He has been playing D&D for over 25 years and is a huge fan of Dragonlance and the Forgotten Realms. His favorite character of all time was a Necromancer named Neek who spent most of his adventuring career resurrecting the corpses of slain monsters. When he’s not playing TTRPGs, Jason enjoys video games, Magic: The Gathering, Warhammer 40K, watching football and spending time with his wife and adorably nerdy children.
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